
Mobile phones have been the venue for many innovations over the last few years. Reinvented across the years as gadgets of various functions, mobile phones have all but cemented their place in our everyday lives. Once merely implements for making and taking voice calls on the road or in the halls between offices at work, mobile phones have evolved with each new iteration of technological advancements that has been integrated into their ever-shrinking frames – becoming multimedia players, daily planning organizers, and even handheld video game consoles with each increasingly-“smart” evolutionary step they collectively take. Indeed, mobile media and content have emerged as strong market commodities as a result of this evolution.
The current generation of phones, with its more sophisticated operating systems, can run applications and mini-programs to deliver various tools and working items, such as digital datebook-style planners, weather updates, and music library organizers. Among the latest innovations is, as previously mentioned, the proliferation of mobile ports of console video games. After all, if mobile owners can bring their music with them wherever they are, why not their video games as well? Companies are making money hand over fist by allowing mobile owners to play their favorite games on the go, with such top gaming franchises as Rock Band, Tetris, and Star Wars still enjoying the same – if not greater – popularity after the platform transition from console to mobile.
One such franchise that is hitting the mobile mat is THQ’s WWE Smackdown vs. Raw, with a faithful mobile port of its current chapter, WWE Smackdown vs Raw 2010. Recently announced as available via the iPhone and iPod Touch App Store for $4.99, the decade-old franchise shows it still has legs to stomp and legdrop with as it brings its signature brand of mobile sports entertainment to Apple’s popular platforms. Featuring a variety of play modes and 11 of the top of the current batch of WWE Superstars, WWE Smackdown vs Raw 2010 is likely to be a strong seller for those who want their bone-crunching attitude on the go.
The WWE Smackdown vs Raw franchise is the current stage of evolution for THQ’s WWE video games. Starting out pre-federation name change as WWF Smackdown in 1999, THQ’s WWE video game series revolutionized the WWE console adaptation world, going with an animated-move style different from the motion-captured movement of former license holder Acclaim’s WWF games. Even Acclaim’s greatest innovation, the highly customizable Create-A-Superstar mode, was adapted to mixed reactions. A number of sequels with wrestler-catchphrase subtitles [Know Your Role, Just Bring It, Shut Your Mouth and Here Comes The Pain] improved on the graphics and playability – and totally reinvented the THQ Create-A-Superstar mode to more closely approximated Acclaim’s format, before the games followed WWE storylines into changing its roster format and title, becoming “Smackdown vs. Raw” after the fifth iteration of “Smackdown.”
The latest edition of the game features 11 top Superstars, including the invincible everyman John Cena and the “Cerebral Assassin” Triple H, along with such luminaries as Chris Jericho, Edge, The Undertaker, Randy Orton and others. By far the most interesting entrant, however, has to be YOUR own wrestler, whom you can create with the simplified Create-A-Superstar mode and send into customizable Exhibition matches.
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